Joacim Carlberg
Joacim Carlberg
3D Art Lead - Paradox Development Studio
Stockholm, Sweden

I'm a 3D Artist who's worked mostly on historical and science fiction games. Most of my career so far have been with Paradox Interactive. Starting off as an outsourcing artist that worked a little bit on every project we had active meant I got to see how different teams work and the effects different historical and fictional themes have on projects. It was also a position that meant being the bridge in a lot of communication and included a lot of mentoring and giving feedback.

Since then I've become the environment lead at PDS, specifically on the Crusader Kings III project within the studio. As a history buff I do enjoy finding a balance between our vision and a historically correct representation within our game. As an environment lead I've been part of the expansion into more visually immersive environments of the game like the court rooms and a more living world map.

Skills

3D ModelingCharacter ModelingDigital SculptingTexturingUV MappingPaintingCharacter DesignTexture Baking

Software proficiency

Blender
Blender
Maya
Maya
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
xNormal
xNormal

Productions

    • Video Game
      Crusader Kings III
    • Year
      2020
    • Role
      Lead Environment Artist
    • Company
      Paradox Development Studio
    • Video Game
      Imperator
    • Year
      2019
    • Role
      Art Lead
    • Company
      Paradox Development Studio
    • Video Game
      Stellaris
    • Year
      2016
    • Role
      3D artist
    • Company
      Paradox Development Studio
    • Video Game
      Hearts of Iron IV
    • Year
      2016
    • Role
      3D artist
    • Company
      Paradox Development Studio
    • Video Game
      Europa Universalis IV
    • Year
      2013
    • Role
      3D Artist
    • Company
      Paradox Interactive
    • Video Game
      Crusader Kings II
    • Year
      2012
    • Role
      3D Artist
    • Company
      Paradox Interactive
    • Video Game
      Hearts of Iron III: Their Finest Hour
    • Year
      2012
    • Role
      Art Intern
    • Company
      Paradox South

Experience

  • Lead Artist - Lead Environment Artist at Paradox Development Studio
    Stockholm, Sweden
    November 2019 - Present

    Leaving the Outsourcing artist behind in 2019 I became an art lead, working on Imperator until I became the Art Lead on Crusader Kings III. After about a year that role was split up to include more bespoke discipline leads but I remained as the Environment Lead.

  • 3D and Outsourcing Artist at Paradox Development Studio
    Stockholm, Sweden
    May 2016 - November 2019

    Working as 3D artist and Art-Outsourcing contact on all Paradox in-house titles. The guy our outsourcing partners asks pipeline and design/concept questions.

  • 3D artist at Paradox Interactive
    Skövde, Sweden
    October 2014 - November 2015

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